feat: apply animal island style to ToolApp
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@@ -9,6 +9,61 @@ FloatBallAppWM.prototype.getRotation = function() { try { return this.state.wm.g
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// =======================【工具:alpha/toast/vibrate】======================
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FloatBallAppWM.prototype.withAlpha = function(colorInt, alpha01) { var a = Math.floor(Number(alpha01) * 255); return (colorInt & 0x00FFFFFF) | (a << 24); };
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// Animal Island Lite:ToolApp 专用视觉主题。只供设置/按钮管理/编辑页调用,避免覆盖悬浮球 Monet 取色。
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FloatBallAppWM.prototype.getAnimalIslandTheme = function() {
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var isDark = false;
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try { isDark = this.isDarkTheme(); } catch(eDark) { isDark = false; }
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var Color = android.graphics.Color;
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if (isDark) {
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return {
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bg: Color.parseColor("#1F2E29"),
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bg2: Color.parseColor("#263A33"),
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leaf: Color.parseColor("#31564A"),
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card: Color.parseColor("#2F4037"),
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card2: Color.parseColor("#3A4B40"),
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cream: Color.parseColor("#FFF4D8"),
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text: Color.parseColor("#FFF4D8"),
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sub: Color.parseColor("#D8C6A6"),
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brown: Color.parseColor("#A9855E"),
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primary: Color.parseColor("#62D7C6"),
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primaryDeep: Color.parseColor("#19A89A"),
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primarySoft: Color.parseColor("#2C5C55"),
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danger: Color.parseColor("#F08A86"),
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dangerSoft: Color.parseColor("#5A3432"),
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stroke: Color.parseColor("#66563F"),
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onPrimary: Color.parseColor("#17352F")
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};
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}
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return {
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bg: Color.parseColor("#A8DDB4"),
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bg2: Color.parseColor("#DDF3D8"),
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leaf: Color.parseColor("#7DC395"),
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card: Color.parseColor("#FFF9E6"),
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card2: Color.parseColor("#FFFFFF"),
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cream: Color.parseColor("#FFF9E6"),
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text: Color.parseColor("#5E472D"),
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sub: Color.parseColor("#7C5734"),
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brown: Color.parseColor("#8B643D"),
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primary: Color.parseColor("#19C8B9"),
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primaryDeep: Color.parseColor("#0E9E91"),
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primarySoft: Color.parseColor("#DDF7F2"),
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danger: Color.parseColor("#D86962"),
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dangerSoft: Color.parseColor("#FFE7E2"),
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stroke: Color.parseColor("#E0C79E"),
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onPrimary: Color.parseColor("#FFFFFF")
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};
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};
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FloatBallAppWM.prototype.createAnimalCardDrawable = function(fillColor, radiusDp) {
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var T = this.getAnimalIslandTheme();
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return this.ui.createStrokeDrawable(fillColor || T.card, this.withAlpha(T.stroke, this.isDarkTheme() ? 0.36 : 0.55), this.dp(1), this.dp(radiusDp || 18));
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};
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FloatBallAppWM.prototype.createAnimalButtonDrawable = function(normalColor, pressedColor, radiusDp) {
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return this.ui.createRippleDrawable(normalColor, pressedColor, this.dp(radiusDp || 18));
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};
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FloatBallAppWM.prototype.toast = function(msg) { try { android.widget.Toast.makeText(context, String(msg), 0).show(); } catch(e) { safeLog(null, 'e', "catch " + String(e)); } };
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FloatBallAppWM.prototype.vibrateOnce = function(ms) {
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if (!this.config.LONG_PRESS_HAPTIC_ENABLE) return;
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